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Black Myth: Wukong in Benchmark Test: Benchmarks (FHD, WQHD & UHD), Frametimes and VRAM

Black Myth: Wukong in Benchmark Test: Benchmarks (FHD, WQHD & UHD), Frametimes and VRAM

Das Testsystem und de Benchmark-Szene

All benchmarks are based on an AMD Ryzen 9 7950X3D (test) running with default settings. As motherboard war of Asus ROG Crosshair X670E Hero (BIOS 2204) verbal.

AMD Ryzen 9 7950X3D in review
AMD Ryzen 9 7950X3D in review

The CPU is equipped with a Noctua NH-D15S with a central installation of 140 mm fan. 48 GB of memory (G.Skill TridentZ Neo, 2 × 24 GB, DDR5-6000, CL36-36-36-72) is on the processor with its display. Windows 11 23H2 with the same updates and active HVCI war on an NVMe-M.2-SSD with PCIe 4.0 installation. That’s good for the game. Adjustable BAR can be used when creating graphics cards, both at AMD and at Nvidia and Intel.

The trees used

The 20 long tests carried out in the Kapitelabschnitt „Schlangenpfad“ have found a dense forest with a lot of vegetation. If you use a volumetric Nebel, the water was with entprechenden reflections and fire. The requirements and the graphics card are such that the game is often played.

The following benchmarks contain graphical details

Benchmarks in Full HD, WQHD and Ultra HD

Ready official Benchmark of Black Myth: Wukong is an unanswered answer to the graphics card, the own game is set to an absolutely no drawing. 60 FPS with a maximum image quality is often untouched, it will probably happen with a small FPS level. If the test series is answered right, the problem is most likely if it is not so difficult, what man can do.

If you’re looking at 50 FPS at 1920×1080 then on a GeForce RTX 3080, GeForce RTX 4070, Radeon RX 6950 XT or Radeon RX 7900 GRE this is also a suitable product. A model with the GeForce RTX 4060 ends up at an unplayable 36 FPS. This is where graphics quality needs to become a bigger part of the study.

In WQHD it has not been possible to improve the editing with upsampling from “quality” to “balanced”. Both the GeForce RTX 3080 Ti, the GeForce RTX 4070 Super and the Radeon RX 7900 GRE are marked. For Ultra HD at DLSS bzw. FSR “Performance” is suitable for a GeForce RTX 4070 Ti or Radeon RX 7900 XT.

Nvidia graphics cards are in Black Myth: Wukong over time was ahead of the competing models from AMD. So the GeForce RTX 4080 Super in Ultra HD 12 percent more FPS than the Radeon RX 7900 XTX, in AAA games are better than the Radeon 2 percent. In WQHD, the GeForce RTX 4070 and 6 percent are active on the Radeon RX 7800 XT, here the Radeon wins with 7 percent. And in Full HD, the GeForce RTX 3060 Ti is 17 percent more FPS better than the Radeon RX 6700 XT, normally 6 percent faster.

New is better than old

Black Myth: Wukong benefits from a modern GPU architecture, we’re going to look at other graphics cards in the game with more problems than modern models. So the GeForce RTX 4080 Super in WQHD 59 percent faster than the GeForce RTX 3080 – 51 percent is the usual cut here. The Radeon RX 7800 XTX is worth 66 percent more FPS than the Radeon RX 6800 XT – 56 percent is the best value in the duel.

Benchmarks in Full HD, WQHD and Ultra HD with Full Ray Tracing

With full Raytracing, the request of Black Myth: Wukong is then not in German, a Frame Generation and a GeForce RTX 4000 graphics card is the mode that can no longer be played. The GeForce RTX 4080 Super renders in Ultra HD then 35 percent slower than with Full Raytracing, the difference is enormous.

With Full Raytracing and Frame Generation 50 FPS in the Benchmark are no longer available, the Render-Framerate deutlich below this value lies and the Latency that is more clear – it is worth disconnecting the Framerate and Latency. Wird FG uses ComputerBase with a memory of 80 FPS, where the control can be easily performed.

Unleash fuller Ray Tracing in maximum graphical detail in Full HD with a GeForce RTX 4070 Super, in WQHD with a GeForce RTX 4070 Ti Super, and in Ultra HD with a GeForce RTX 4090.

Without RTX 4000 you get nothing

The GeForce RTX 4000 GPUs are in Black Myth: Wukong with Full Raytracing can be used, all other graphics cards can appear on the Flügel every day. If a radar is in the mode, it cannot be used and cannot be used.

It seems that the Radeon RX 7900 XTX runs at 20 FPS, the GeForce RTX 4080 Super comes at 68 FPS. Show the Nvidia graphics card during Full Raytracing in Full HD 19 Prozent and FPS, the display of AMD at 73 Prozent.

Benchmarks in Full HD with reduced details

Maximum graphic details set a large graphics card. We have found some nice model hats, but with upsampling often the graphic details are reduced, a smooth image that is there. Follow the following tests with benchmarks in Full HD with a detailed view and vergleichsweise along the graphics cards.

The graphic details in Black Myth: Wukong are reduced, visible on the graphic quality. With the Ultra-setting of the Kino-Presets you can see the display of the clear display, the number of visible objects on the ground and the vegetation reduced. It is all a big problem. The problem is solved. German greater is the optical pleasure with the high settings, where the detail-dense and vegetation-deutlich more zurückgefahren will be and the damage can reduce, the reflections, the texture details and the detail quality worse off. If you look at an object that is detailed in the description, it is the Reichsweite a huge reduction in scale. With the high preset loses Black Myth: Wukong fell of the graphic quality, which is created by the installation of “Kino” and “Ultra” a larger step.

With the visible graphic details you can show the Performance of Black Myth: Wukong, the graphic presets also a “fairer Tausch”. So the GeForce RTX 4070 in WQHD with the Ultra preset is “Kino” at 28 percent and works on the 60-FPS market. The Radeon RX 7800 XT now has 17 percent float and is clearly under the Zielmarke.

The graphical clarification of the height of the installation is then a rightly large performance scale. The GeForce RTX 4070 contains more details on “Ultra” than 43 products, the Radeon RX 7800 XT comes on a higher level than 48 products, both graphics cards are more than 60 pictures for more fun. Both models are no longer in Ultra HD, with the maximum Kino-Details on a day no longer than 40 FPS.

The Framepacing hat was a problem

The goal of this research is: Black Myth has problems with Shader compilation stuttering. As soon as the games start, they are compiled for 3 minutes (on a high-end CPU) shader and then the button can be displayed on the theme. The day of the Unreal Engine typical was as the Traversal Stutterer. Black Myth: Wukong stutters when he plays on a new level, was relatively high passert. It is no longer possible to hang the hardware – the best is now, no matter how long those other hooks are.

The general framepacing of the games is “okay”, nothing more. If the Traversal-Stutterer uses a bigger Ruckler in the game, Frametimes will never run without keeping an eye on a GeForce RTX 4080 Super or a Radeon RX 7900 XTX. For normal game schedules, it doesn’t die any further. Although the framerate is not right, there was a high passion in the game, which contains the Black Myth: Wukong is no longer a bovine.

Black Myth: Wukong – Frame Rate, 3840×2160, DLSS/FSR Performance

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Spätesten with 12 GB with a good VRAM

Black Myth: Wukong does not require many graphic card storage. At least with 12 GB he has managed to cover all life stages, or 10 GB is quickly ready for use. First in Ultra HD with Full Raytracing Frame Generation the game is a little bit bigger than 10 GB.

With Raytracing no longer needed, 8GB can display in Full HD and display in WQHD without any issues. With 10GB, the biggest problem with Ultra HD issues is solved – the graphics cards were no longer capable of delivering overall performance.