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Silent Hill 2 Remake – Test/Review

The last adjustable Ableger of Konamis Horrorreihe erschien vor meer als zehn year. Now continues the Survival Action with a new attack of part 2 on the great stage and power that a whole reforming Figure.

When the first part of “Silent Hill” appears in the year 1999, the war with Nebel is the technical limits of the first PlayStation debts. It takes more than a few meters longer before we see the marks of the series, the survival horror genre that has a different influence. After most of the core stories, in 2012, the lights “Silent Hill: Downpour” were displayed, the franchise offers are practical until now. The fort set chance is useless. With the schlicht “Silent Hill 2” a remake of the classic from 2001 is published by publisher Konami der Reihe, nor a chance for wiederkehr, which the Polish Horror-Experte Bloober team optimally uses.

I am original and yet everything is new

“Silent Hill 2” is starting to look like its 2012 release as HD Remaster, new original. Main character James Sunderland played with his car with the title of the title city, was idiosyncratic and on the Schauplatz führt. It is a short sailboat of Frau Mary, who has in her midst an “interrogating Ort” on James Wartet. If it were not possible to do something, then it is not so. Denn Mary has moved on for a few years, and James now really plans on not seeing her wife again. But the happiness of the Unmögliche is greater than his Reason.

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While the next road in the city sees everything without display, the Remake of “Silent Hill 2” is no longer put on the room recordings with the original film, while James has seen one of the most publicized films and his kamadrehungen has appeared in all directions . In a Brunnen in the Rand one of the Waldweges you will find one of those rotten Zettels, and one of the many Spielfortschritt festhalten can be a natural advantage of a comfortable Autosave system. When the first time started with a woman on a small Friedhof in front of the city tower who was familiar with a nostalgia scale – verstärkt dadurch, everything is now possible with the Unreal Engine 5, absolutely a great time and stylistically dennoch after the original bleibt.

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There is a bit of a später in the city and the expansion of the Blue-Creek-Apartments or the Brookhaven hospital, which means everything will be ready quickly. In practice, these and other species have not become larger and more complex, and the often labyrinthine structure has not become more complex. If I have found one of the most German more Rätsel and other assignments, it is true that it is not original, if the game is so perfect, if the Connoisseur has given my opinion, he would have been so happy to have been.