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Embracer-owned studio Lost Boys Interactive hit by new round of layoffs

Embracer-owned studio Lost Boys Interactive hit by new round of layoffs

The studio Lost Boys Interactive, owned by Embracer, has to say goodbye again.

The studio wrote on LinkedIn that it had “made the very difficult decision to reduce our overall workforce in accordance with local laws and consultation processes.” It noted that Lost Boys needed to “adapt to changing market conditions” within the video game industry, which has seen multiple layoffs and studio closures in recent years.

Lost Boys said it is “committed to helping our impacted employees find new positions as quickly as possible.” Additionally, Lost Boys will “work with other studios and recruiters to help connect them with job openings” (thanks, VGC).

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“Today is a challenging day for Lost Boys Interactive as we face the difficult decision to reduce our workforce,” said Shaun Nivens, CEO of Lost Boys Interactive.

“We recognize the impact of this decision on our team members, who have contributed greatly to our success. Decisions regarding workforce reductions are never taken lightly and this action was taken only after we had considered all other options. We are committed to supporting them in every way possible during this transition.”

The studio was acquired by Gearbox, then a subsidiary of Swedish conglomerate Embracer, in 2022. Prior to Gearbox’s acquisition, Lost Boys worked on titles including Tiny Tina’s Wonderlands (pictured above), Visual Concepts’ WWE 2K22 and PUBG.

In January of this year, Lost Boys confirmed that it had made a number of staff cuts. In March, Embracer entered into an agreement to sell Gearbox Interactive to Take-Two. However, Embracer retained Lost Boys after this deal.